[UE4] Gameplay Programmer in France

Midnight Circus Games
This offer is no longer valid
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[UE4] Gameplay Programmer in France
Midnight Circus Games
Published on 3/1/21
Permanent position
38000 per year
France , 69, LYON 03
Full remote

We are Midnight Circus Games a new studio specialising in comedy games. 
We are looking for a Unreal Engine gameplay programmer with an interest in comedy and innovative gameplay, to help us create our first title. This is a mid-level position with a lot of opportunities to grow while being supported by a team of experienced developers. 
We are currently in pre-production for our first game which is a social satire blending narrative and life-simulation gameplay. You will be working in a small team environment that embraces cross-disciplinary collaboration.
 

The Team

We are three international game developers behind Midnight Circus Games: Jennifer Schneidereit (Tengami, Astrologaster), Katharine Neil (Astrologaster, Over The Alps) and Simon Bachelier (Another Lost Phone, Alt-Frequencies). From AAA games to independent titles, we draw on our experiences to produce a new generation of comedy games. We aspire to build a flexible and inclusive workspace.

Required profile

Requirements

  • 3+ years experience in the games industry
  • Good practical knowledge of Unreal Engine
  • Proficiency in C++
  • Experience with 3D games
  • Good English communication, as our team is international
  • Based in France
     

When to start

We are looking for someone available from the beginning of April. This is a remote position, with the option to come to work from our office in Lyon post-Covid. We do not crunch.

Salary range 

38 000€ (gross) per year - negotiable based on experience. Permanent contract.

How to apply

Send a CV and portfolio (if any) to simon[at]midnightcircus.games, in addition to a cover letter directly in the e-mail.

Midnight Circus Games

Midnight Circus Games est un studio international de production de jeux vidéo implanté à Lyon et spécialisé dans le registre de la comédie. Il a été fondé par trois personnes d'expériences issues de l'industrie et de la scène indépendante. Les ambitions du studio sont de développer une nouvelle génération de jeux de comédie tout en aspirant à construire un espace de travail flexible et inclusif.